getButton(buttonCode) → {Phaser.DeviceButton}
game : Phaser.Game Local reference to game.
connect(rawPad) Gamepad connect function, should be called by Phaser.Gamepad. Parameters
isUp(buttonCode) → {boolean} Returns true if the button is not currently pressed. Parameters
processButtonUp(buttonCode, value) Handles button release. Parameters
processButtonDown(buttonCode, value) Handles button down press. Parameters
destroy() Destroys this object and associated callback references. Source code:
buttonValue(buttonCode) → {number} Returns the value of a gamepad button. Intended mainly for cases
pollStatus() Main update function called by Phaser.Gamepad. Source code:
onAxisCallback : Function This callback is invoked every time an axis is changed. Source
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