destroy() Destroys this object and associated callback references. Source code:
onAxisCallback : Function This callback is invoked every time an axis is changed. Source
deadZone : number Dead zone for axis feedback - within this value you won't trigger updates.
processButtonFloat(buttonCode, value) Handles buttons with floating values (like analog buttons that acts almost like an axis but still
onDownCallback : Function This callback is invoked every time a button is pressed down.
isDown(buttonCode) → {boolean} Returns true if the button is pressed down. Parameters
justReleased(buttonCode, duration) → {boolean} Returns the "just released"
onConnectCallback : Function This callback is invoked every time this gamepad is connected
new SinglePad(game, padParent) A single Phaser Gamepad Parameters
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