offsetPoint(point) → {Circle} Adjusts the location of the Circle object using a Point object as
new Circle(x, y, diameter) Creates a new Circle
<static> equals(a, b) → {boolean} Determines whether
clone(output) → {Phaser.Circle}
<static> intersectsRectangle(c, r) → {boolean} Checks
radius : number The length of a line extending from the center of the circle to any point on the circle itself. The same as half
toString() → {string} Returns a string representation of this object. Returns
bottom : number The sum of the y and radius properties. Changing the bottom property of a Circle object has no effect on the x
getBounds() → {Phaser.Rectangle}
copyTo(dest) → {object} Copies the x, y and diameter properties from this Circle to any given object
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