new Circle(x, y, diameter) Creates a new Circle
offset(dx, dy) → {Circle} Adjusts the location of the Circle object, as determined by its center
setTo(x, y, diameter) → {Circle} Sets the members of Circle to the specified values.
clone(output) → {Phaser.Circle}
top : number The sum of the y minus the radius property. Changing the top property of a Circle object has no effect on the x and
copyTo(dest) → {object} Copies the x, y and diameter properties from this Circle to any given object
radius : number The length of a line extending from the center of the circle to any point on the circle itself. The same as half
bottom : number The sum of the y and radius properties. Changing the bottom property of a Circle object has no effect on the x
toString() → {string} Returns a string representation of this object. Returns
getBounds() → {Phaser.Rectangle}
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