key : string The key of the RenderTexture in the Cache, if stored there. Source
getCanvas() → {HTMLCanvasElement} Creates a Canvas element, renders this RenderTexture to it and
getBase64() → {String} Will return a base64 encoded string of this texture. It works by calling
crop :Rectangle This is the area of the BaseTexture image to actually copy to the Canvas / WebGL when rendering,irrespective
width : number The with of the render texture Inherited From
height : number The height of the render texture Inherited From
requiresUpdate : boolean This will let a renderer know that a texture has been updated (used mainly for webGL uv updates)
resolution : number The Resolution of the texture. Inherited From
baseTexture : PIXI.BaseTexture The
setFrame(frame) Specifies the region of the baseTexture that this texture will use. Parameters
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