type : number Base Phaser object type. Source code:
clear() Clears the RenderTexture. Inherited From
resize(width, height, updateBase) Resizes the RenderTexture. Parameters
game : Phaser.Game A reference to the currently running game
render(displayObject, matrix, clear) This function will draw the display
new RenderTexture(game, width, height, key, scaleMode
frame :Rectangle The framing rectangle of the render texture Inherited
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