blendMode : number The blend mode to be applied to the graphic shape. Apply a value of PIXI.blendModes.NORMAL to reset the blend
key : string The key of the BitmapData in the Cache, if stored there. Source
pendingDestroy : boolean A Game Object is that is pendingDestroy is flagged to have its destroy method called on the next logic
lineTo(x, y) → {PIXI.Graphics}
moveH(distance, wrap) → {Phaser
addChildAt(child, index) → {DisplayObject}
valid : boolean Inherited From
blendSourceAtop() → {Phaser.BitmapData}
outOfCameraBoundsKill : boolean If this and the autoCull property are both set to true, then the kill
update(x, y, width, height)
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