fixedToCamera : boolean A Game Object that is "fixed" to the camera uses its x/y coordinates as offsets from the top left of the
processPixelRGB(callback, callbackContext, x, y, width, hei
[readonly] z : number The z depth of this Game Object within its parent Group.No two
lineTo(x, y) → {PIXI.Graphics}
getImage() → {Image} Will return a HTML Image of the texture Returns
lineColor : string The color of any lines drawn. Inherited From
ctx :CanvasRenderingContext2D A reference to BitmapData.context. Source code:
reset(x, y, health) → {PIXI.DisplayObject} Resets the Game Object
update(x, y, width, height)
valid : boolean Inherited From
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