[readonly] physicsType : number The const physics body type of this object.
draw(source, x, y, width, height,
[readonly] fresh : boolean A Game Object is considered fresh if it has just been
smoothProperty : string The context property needed for smoothing this Canvas. Source
dirty : boolean If dirty this BitmapData will be re-rendered. Source code:
lineTo(x, y) → {PIXI.Graphics}
outOfCameraBoundsKill : boolean If this and the autoCull property are both set to true, then the kill
[readonly] z : number The z depth of this Game Object within its parent Group.No two
[readonly] destroyPhase : boolean As a Game Object runs through its destroy method this flag
right : number The right coordinate of the Game Object.This is the same as x + width - offsetX.
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