fixedToCamera : boolean A Game Object that is "fixed" to the camera uses its x/y coordinates as offsets from the top left of the
[readonly] z : number The z depth of this Game Object within its parent Group.No two
lineTo(x, y) → {PIXI.Graphics}
lineColor : string The color of any lines drawn. Inherited From
reset(x, y, health) → {PIXI.DisplayObject} Resets the Game Object
clear() → {PIXI.Graphics}
[readonly] physicsType : number The const physics body type of this object.
addChildAt(child, index) → {DisplayObject}
debug : boolean A debug flag designed for use with Game.enableStep.
[readonly] offsetX : number The amount the Game Object is visually offset from its x coordinate
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