drawShape(shape) → {PIXI.GraphicsData}
preUpdate() Automatically called by World.preUpdate. Source code:
debug : boolean A debug flag designed for use with Game.enableStep.
[readonly] fresh : boolean A Game Object is considered fresh if it has just been
[readonly] destroyPhase : boolean As a Game Object runs through its destroy method this flag
reset(x, y, health) → {PIXI.DisplayObject} Resets the Game Object
blendMode : number The blend mode to be applied to the graphic shape. Apply a value of PIXI.blendModes.NORMAL to reset the blend
lineColor : string The color of any lines drawn. Inherited From
addChildAt(child, index) → {DisplayObject}
right : number The right coordinate of the Game Object.This is the same as x + width - offsetX.
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