blendMode : number The blend mode to be applied to the graphic shape. Apply a value of PIXI.blendModes.NORMAL to reset the blend
pendingDestroy : boolean A Game Object is that is pendingDestroy is flagged to have its destroy method called on the next logic
lineTo(x, y) → {PIXI.Graphics}
addChildAt(child, index) → {DisplayObject}
outOfCameraBoundsKill : boolean If this and the autoCull property are both set to true, then the kill
centerX : number The center x coordinate of the Game Object.This is the same as (x - offsetX) + (width / 2)
[readonly] fresh : boolean A Game Object is considered fresh if it has just been
autoCull : boolean A Game Object with autoCull set to true will check its bounds against the World Camera every frame
[readonly] z : number The z depth of this Game Object within its parent Group.No two
y : number The position of the Game Object on the y axis relative to the local coordinates of the parent.
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