[readonly] destroyPhase : boolean As a Game Object runs through its destroy method this flag
centerY : number The center y coordinate of the Game Object.This is the same as (y - offsetY) + (height / 2)
reset(x, y, health) → {PIXI.DisplayObject} Resets the Game Object
moveTo(x, y) → {PIXI.Graphics}
lineColor : string The color of any lines drawn. Inherited From
autoCull : boolean A Game Object with autoCull set to true will check its bounds against the World Camera every frame
y : number The position of the Game Object on the y axis relative to the local coordinates of the parent.
centerX : number The center x coordinate of the Game Object.This is the same as (x - offsetX) + (width / 2)
lineTo(x, y) → {PIXI.Graphics}
[readonly] physicsType : number The const physics body type of this object.
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