debug : boolean A debug flag designed for use with Game.enableStep.
destroy(destroyChildren) Destroy this Graphics instance. Parameters
drawShape(shape) → {PIXI.GraphicsData}
[readonly] z : number The z depth of this Game Object within its parent Group.No two
pendingDestroy : boolean A Game Object is that is pendingDestroy is flagged to have its destroy method called on the next logic
[readonly] offsetX : number The amount the Game Object is visually offset from its x coordinate
arc(cx, cy, radius, startAngle, endAngle, anticlockwise, segments) → {
addChildAt(child, index) → {DisplayObject}
blendMode : number The blend mode to be applied to the graphic shape. Apply a value of PIXI.blendModes.NORMAL to reset the blend
alignTo(parent, position, offsetX, offsetY) → {Object}
Page 1 of 10