pendingDestroy : boolean A Game Object is that is pendingDestroy is flagged to have its destroy method called on the next logic
debug : boolean A debug flag designed for use with Game.enableStep.
centerY : number The center y coordinate of the Game Object.This is the same as (y - offsetY) + (height / 2)
blendColorBurn() → {Phaser.BitmapData}
blendScreen() → {Phaser.BitmapData}
moveH(distance, wrap) → {Phaser
valid : boolean Inherited From
ctx :CanvasRenderingContext2D A reference to BitmapData.context. Source code:
alignTo(parent, position, offsetX, offsetY) → {Object}
centerX : number The center x coordinate of the Game Object.This is the same as (x - offsetX) + (width / 2)
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