add(emitter) → {Phaser.Emitter} Adds a new Particle Emitter to the Particle Manager.
ID : number - Source code:
game : Phaser.Game A reference to the currently running Game
remove(emitter) Removes an existing Particle Emitter from the Particle Manager. Parameters
new Particles(game) Phaser.Particles is the Particle Manager for the game. It is called during the game update loop and in turn updates
emitters : Object Internal emitters store. Source code: