ID : number - Source code:
add(emitter) → {Phaser.Emitter} Adds a new Particle Emitter to the Particle Manager.
game : Phaser.Game A reference to the currently running Game
remove(emitter) Removes an existing Particle Emitter from the Particle Manager. Parameters
emitters : Object Internal emitters store. Source code:
new Particles(game) Phaser.Particles is the Particle Manager for the game. It is called during the game update loop and in turn updates