transparent : boolean Whether the render view is transparent Source code:
offset :Point Source code:
mapBlendModes() Maps Pixi blend modes to WebGL blend modes. Source code:
render(stage) Renders the stage to its webGL view Parameters Name
game :PhaserGame Source code:
projection :Point Source code:
blendModeManager : PIXI.WebGLBlendModeManager
autoResize : boolean Whether the render view should be resized automatically Source
updateTexture(texture) → {Boolean} Updates and Creates a WebGL texture for the renderers context
initContext() Source code:
Page 2 of 3