width : number The width of the canvas view Source code:
shaderManager : PIXI.WebGLShaderManager Deals with managing the shader programs and their attribs
mapBlendModes() Maps Pixi blend modes to WebGL blend modes. Source code:
projection :Point Source code:
updateTexture(texture) → {Boolean} Updates and Creates a WebGL texture for the renderers context
autoResize : boolean Whether the render view should be resized automatically Source
render(stage) Renders the stage to its webGL view Parameters Name
game :PhaserGame Source code:
blendModeManager : PIXI.WebGLBlendModeManager
maskManager : PIXI.WebGLMaskManager Manages the masks using the stencil buffer Source
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