type : number Source code:
shaderManager : PIXI.WebGLShaderManager Deals with managing the shader programs and their attribs
mapBlendModes() Maps Pixi blend modes to WebGL blend modes. Source code:
game :PhaserGame Source code:
autoResize : boolean Whether the render view should be resized automatically Source
updateTexture(texture) → {Boolean} Updates and Creates a WebGL texture for the renderers context
blendModeManager : PIXI.WebGLBlendModeManager
render(stage) Renders the stage to its webGL view Parameters Name
projection :Point Source code:
view :HTMLCanvasElement The canvas element that everything is drawn to Source
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