renderSession : Object Source code:
clearBeforeRender : boolean This sets if the WebGLRenderer will clear the context texture or not before the new render pass. If
resize(width, height) Resizes the webGL view to the specified width and height. Parameters
renderDisplayObject(displayObject, projection, buffer) Renders a Display Object. Parameters
initContext() Source code:
view :HTMLCanvasElement The canvas element that everything is drawn to Source
height : number The height of the canvas view Source code:
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