collideRight : boolean Indicating collide with any object on the right. Source
faceBottom : boolean Is the bottom of this tile an interesting edge? Source
rotation : number The rotation angle of this tile. Source code:
containsPoint(x, y) → {boolean} Check if the given x and y world coordinates are within this Tile
resetCollision() Reset collision status flags. Source code:
[readonly] canCollide : boolean True if this tile can collide on any of its faces or has a
faceTop : boolean Is the top of this tile an interesting edge? Source code:
collideUp : boolean Indicating collide with any object on the top. Source
alpha : number The alpha value at which this tile is drawn to the canvas. Source
properties : Object Tile specific properties. Source code:
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