alpha : number The alpha value at which this tile is drawn to the canvas. Source
flipped : boolean Whether this tile is flipped (mirrored) or not. Source
destroy() Clean up memory. Source code:
containsPoint(x, y) → {boolean} Check if the given x and y world coordinates are within this Tile
[readonly] right : number The sum of the x and width properties.
scanned : boolean Has this tile been walked / turned into a poly? Source
[readonly] collides : boolean True if this tile can collide on any of its faces.
[readonly] left : number The x value in pixels. Source
[readonly] top : number The y value. Source
x : number The x map coordinate of this tile. Source code:
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