[readonly] collides : boolean True if this tile can collide on any of its faces.
scanned : boolean Has this tile been walked / turned into a poly? Source
faceLeft : boolean Is the left of this tile an interesting edge? Source code:
[readonly] top : number The y value. Source
height : number The height of the tile in pixels. Source code:
centerY Properties: Name Type Description
index : number The index of this tile within the map data corresponding to the tileset, or -1 if this represents a blank/null tile
worldX Properties: Name Type Description
collisionCallbackContext : Object The context in which the collision callback will be called.
faceRight : boolean Is the right of this tile an interesting edge? Source
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