imagecollections :array An array of Image Collections. Source code:
[readonly] deltaY : number Returns the delta y value. The difference between world.y now and
getTileRight(layer, x, y) Gets the tile to the right of the tile coordinates given.Mostly used as an internal function by calculateFaces
enableDebug : boolean If set then console.log is used to dump out useful layer creation debug data.
updateCrop() If you have set a crop rectangle on this Game Object via crop and since modified the cropRect
debug : boolean Enable an additional "debug rendering" pass to display collision information.
angle : number The angle property is the rotation of the Game Object in degrees from its original orientation. Values
bringToTop() → {PIXI.DisplayObject} Brings this Game Object to the top of its parents display list
maxHealth : number The Game Objects maximum health value. This works in combination with the heal method to ensure
format : number The format of the map data, either Phaser.Tilemap.CSV or Phaser.Tilemap.TILED_JSON.
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