[readonly] deltaY : number Returns the delta y value. The difference between world.y now and
updateCrop() If you have set a crop rectangle on this Game Object via crop and since modified the cropRect
debug : boolean Enable an additional "debug rendering" pass to display collision information.
bringToTop() → {PIXI.DisplayObject} Brings this Game Object to the top of its parents display list
maxHealth : number The Game Objects maximum health value. This works in combination with the heal method to ensure
getTiles(x, y, width, height, collides, interestingFace) → {array.<
resizeWorld() Sets the world size to match the size of this layer. Source code:
texture : PIXI.Texture The texture that the
right : number The right coordinate of the Game Object.This is the same as x + width - offsetX.
height : number The height of the sprite, setting this will actually modify the scale to achieve the value set
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