transformCallback : Function The callback that will apply any scale limiting to the worldTransform.
[readonly] deltaX : number Returns the delta x value. The difference between world.x now and
outOfBoundsKill : boolean If this and the checkWorldBounds property are both set to true then the kill
setFrame(frame) Sets the texture frame the Game Object uses for rendering. This is primarily an internal method used by
removeChildAt(index) → {DisplayObject}
[readonly] renderOrderID : number The render order ID is used internally by the renderer and
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