getTiles(x, y, width, height, collides, interestingFace) → {array.<
setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters
getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the Sprite as a rectangle
tint : number The tint applied to the sprite. This is a hex value. A value of 0xFFFFFF will remove any tint effect.
alignTo(parent, position, offsetX, offsetY) → {Object}
bringToTop() → {PIXI.DisplayObject} Brings this Game Object to the top of its parents display list
updateCrop() If you have set a crop rectangle on this Game Object via crop and since modified the cropRect
maxHealth : number The Game Objects maximum health value. This works in combination with the heal method to ensure
texture : PIXI.Texture The texture that the
getBounds(matrix) → {Rectangle} Returns the bounds of the Sprite as a rectangle.The bounds
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