format : number The format of the map data, either Phaser.Tilemap.CSV or Phaser.Tilemap.TILED_JSON.
tileHeight : number The base height of the tiles in the map (in pixels). Source
orientation : string The orientation of the map data (as specified in Tiled), usually 'orthogonal'.
setLayer(layer) Sets the current layer to the given index. Parameters
[readonly] deltaY : number Returns the delta y value. The difference between world.y now and
getTileLeft(layer, x, y) Gets the tile to the left of the tile coordinates given.Mostly used as an internal function by calculateFaces
[readonly] columns : integer The number of tile columns in the tileset.
lifespan : number The lifespan allows you to give a Game Object a lifespan in milliseconds. Once the Game Object is 'born'
enableDebug : boolean If set then console.log is used to dump out useful layer creation debug data.
removeAllLayers() Removes all layers from this tile map. Source code:
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