game : Phaser.Game A reference to the currently running Game
layer : number | string | Phaser.TilemapLayer
bringToTop() → {PIXI.DisplayObject} Brings this Game Object to the top of its parents display list
tilesets :array An array of Tilesets. Source code:
updateCrop() If you have set a crop rectangle on this Game Object via crop and since modified the cropRect
getTileRight(layer, x, y) Gets the tile to the right of the tile coordinates given.Mostly used as an internal function by calculateFaces
[readonly] image : Object The cached image that contains the individual tiles. Use setImage
maxHealth : number The Game Objects maximum health value. This works in combination with the heal method to ensure
imagecollections :array An array of Image Collections. Source code:
texture : PIXI.Texture The texture that the
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