name : string The name of the Tileset. Source code:
centerY Properties: Name Type Description
<static> parseCSV(key, data, tileWidth, tileHeight)
faceRight : boolean Is the right of this tile an interesting edge? Source
[readonly] previousPosition : Phaser.Point
searchTileIndex(index, skip, reverse, layer) →
[readonly] renderOrderID : number The render order ID is used internally by the renderer and
resizeFrame(parent, width, height) Resizes the Frame dimensions that the Game Object uses for rendering. You shouldn't normally
smoothed : boolean Enable or disable texture smoothing for this Game Object. It only takes effect if the Game Object is
Page 25 of 25