circle(x, y, radius, fillStyle) → {Phaser.BitmapData}
Draws a filled Circle to the BitmapData at the given x, y coordinates and radius in size.
Parameters
Name | Type | Argument | Description |
---|---|---|---|
x | number | The x coordinate to draw the Circle at. This is the center of the circle. | |
y | number | The y coordinate to draw the Circle at. This is the center of the circle. | |
radius | number | The radius of the Circle in pixels. The radius is half the diameter. | |
fillStyle | string | <optional> | If set the context fillStyle will be set to this value before the circle is drawn. |
Returns
This BitmapData object for method chaining.
- Source code: gameobjects/BitmapData.js (Line 1891)
Please login to continue.