getBounds(rect) → {Phaser.Rectangle}
Scans the BitmapData and calculates the bounds. This is a rectangle that defines the extent of all non-transparent pixels.
The rectangle returned will extend from the top-left of the image to the bottom-right, excluding transparent pixels.
Parameters
Name | Type | Argument | Description |
---|---|---|---|
rect | Phaser.Rectangle | <optional> | If provided this Rectangle object will be populated with the bounds, otherwise a new object will be created. |
Returns
A Rectangle whose dimensions encompass the full extent of non-transparent pixels in this BitmapData.
- Source code: gameobjects/BitmapData.js (Line 1151)
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