BitmapData#rect()

rect(x, y, width, height, fillStyle) → {Phaser.BitmapData}

Draws a filled Rectangle to the BitmapData at the given x, y coordinates and width / height in size.

Parameters
Name Type Argument Description
x number

The x coordinate of the top-left of the Rectangle.

y number

The y coordinate of the top-left of the Rectangle.

width number

The width of the Rectangle.

height number

The height of the Rectangle.

fillStyle string <optional>

If set the context fillStyle will be set to this value before the rect is drawn.

Returns

This BitmapData object for method chaining.

Source code: gameobjects/BitmapData.js (Line 1825)
doc_phaser
2017-02-14 10:37:10
Comments
Leave a Comment

Please login to continue.