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Edit
In Place Editing Advanced Editing
  • References
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  • BitmapData

BitmapData#resize()

resize(width, height) → {Phaser.BitmapData}

Resizes the BitmapData. This changes the size of the underlying canvas and refreshes the buffer.

Parameters
Name Type Description
width integer

The new width of the BitmapData.

height integer

The new height of the BitmapData.

Returns
Phaser.BitmapData -

This BitmapData object for method chaining.

Source code: gameobjects/BitmapData.js (Line 552)
Links:
  • http://phaser.io/docs/2.6.2/Phaser.BitmapData.html#resize
doc_phaser
doc_phaser
2025-01-10 15:47:30
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