textureLine(line, image, repeat) → {Phaser.BitmapData}
Takes the given Line object and image and renders it to this BitmapData as a repeating texture line.
Parameters
Name | Type | Argument | Default | Description |
---|---|---|---|---|
line | Phaser.Line | A Phaser.Line object that will be used to plot the start and end of the line. | ||
image | string | Image | The key of an image in the Phaser.Cache to use as the texture for this line, or an actual Image. | ||
repeat | string | <optional> | 'repeat-x' | The pattern repeat mode to use when drawing the line. Either |
Returns
This BitmapData object for method chaining.
- Source code: gameobjects/BitmapData.js (Line 1954)
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