getSound(key) → {Phaser.Sound}
Gets a Phaser.Sound object from the cache.
The object is looked-up based on the key given.
Note: If the object cannot be found a console.warn
message is displayed.
Parameters
Name | Type | Description |
---|---|---|
key | string | The key of the asset to retrieve from the cache. |
Returns
The sound object.
- Source code: loader/Cache.js (Line 1136)
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