getURL(url) → {object} Get a cached object by the URL.This only returns a value if you set
atlasJSONHash(key, textureURL, atlasURL, atlasData)
new Loader(game) The Loader handles loading all external content such as Images, Sounds, Texture Atlases and data files. The
pack(key, url, data, callbackContext) → {
reloadSoundComplete(key) Fires the onSoundUnlock event when the sound has completed reloading. Parameters
_withSyncPointDepth A counter: if more than zero, files will be automatically added as a synchronization point. Properties:
autoResolveURL : boolean Automatically resolve resource URLs to absolute paths for use with the Cache.getURL method.
getFrameCount(key, cache) → {number} Get the total number of frames
addBitmapFont(key, url, data, atlasData, atlasType, xSpacing, ySpacing)
getFrameByIndex(key, index, cache) → {Phaser
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