removeBinary(key) Removes a binary file from the cache. Note that this only removes it from the Phaser.Cache. If you still have
checkTilemapKey(key) → {boolean} Checks if the given key exists in the Tilemap Cache.
[static] DEFAULT : PIXI.Texture
isLoading : boolean True if the Loader is in the process of loading the queue. Source
destroy() Clears the cache. Removes every local cache object reference.If an object in the cache has a destroy method
getBinary(key) → {object} Gets a binary object from the cache. The object is looked-up based
getSound(key) → {Phaser.Sound}
addBinary(key, binaryData) Add a binary object in to the cache. Parameters
getBitmapData(key) → {Phaser.BitmapData}
removeJSON(key) Removes a json object from the cache. Note that this only removes it from the Phaser.Cache. If you still have
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