[static] SOUND : number Source code:
getTilemapData(key) → {object} Gets a raw Tilemap data object from the cache. This will be in either
getURL(url) → {object} Get a cached object by the URL.This only returns a value if you set
[static] TEXT : number Source code:
removeSound(key) Removes a sound from the cache. If any Phaser.Sound objects use the audio file in the cache that
getXML(key) → {object} Gets an XML object from the cache. The object is looked-up based on
[static] TEXTURE_ATLAS_JSON_HASH : number Source code:
<static> xmlBitmapFont(xml, baseTexture, xSpacing, ySpacing)
checkURL(url) → {boolean} Checks if the given URL has been loaded into the Cache.This method
[static] TEXTURE : number Source code:
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