addSpriteSheet(key, url, data, frameWidth, frameHeight, frameMax, margin, spacing)
getTilemapData(key) → {object} Gets a raw Tilemap data object from the cache. This will be in either
reloadSoundComplete(key) Fires the onSoundUnlock event when the sound has completed reloading. Parameters
getFrameCount(key, cache) → {number} Get the total number of frames
removeJSON(key) Removes a json object from the cache. Note that this only removes it from the Phaser.Cache. If you still have
[static] PHYSICS : number Source code:
getURL(url) → {object} Get a cached object by the URL.This only returns a value if you set
[static] SOUND : number Source code:
getPhysicsData(key, object, fixtureKey) → {object} Gets a Physics
[static] DEFAULT : PIXI.Texture
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