getPhysicsData(key, object, fixtureKey) → {object} Gets a Physics
addBitmapFont(key, url, data, atlasData, atlasType, xSpacing, ySpacing)
getFrameByIndex(key, index, cache) → {Phaser
getTilemapData(key) → {object} Gets a raw Tilemap data object from the cache. This will be in either
updateSound(key) Updates the sound object in the cache. Parameters
getBitmapFont(key) → {Phaser.BitmapFont} Gets a Bitmap Font object from the cache. The object
getBitmapData(key) → {Phaser.BitmapData}
[static] DEFAULT : PIXI.Texture
addImage(key, url, data) → {object} Adds an Image file into the Cache. The file must have already
getFrameCount(key, cache) → {number} Get the total number of frames
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