getSound(key) → {Phaser.Sound}
addBinary(key, binaryData) Add a binary object in to the cache. Parameters
getBitmapData(key) → {Phaser.BitmapData}
removeJSON(key) Removes a json object from the cache. Note that this only removes it from the Phaser.Cache. If you still have
getShader(key) → {string} Gets a fragment shader object from the cache. The object is looked-up
getTilemapData(key) → {object} Gets a raw Tilemap data object from the cache. This will be in either
getURL(url) → {object} Get a cached object by the URL.This only returns a value if you set
[static] PHYSICS : number Source code:
removeText(key) Removes a text file from the cache. Note that this only removes it from the Phaser.Cache. If you still have references
addText(key, url, data) Add a new text data. Parameters Name
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