[static] IMAGE : number Source code:
removeTextureAtlas(key) Removes a Texture Atlas from the cache. Note that this only removes it from the Phaser.Cache. If you
checkKey(cache, key) → {boolean} Checks if a key for the given cache object type exists.
removeTilemap(key) Removes a tilemap from the cache. Note that this only removes it from the Phaser.Cache. If you still have
[static] BITMAPFONT : number Source code:
reloadSound(key) Reload a Sound file from the server. Parameters
[static] SHADER : number Source code:
[static] XML : number Source code:
addTextureAtlas(key, url, data, atlasData, format) Add a new texture atlas to the Cache. Parameters
hasFrameData(key, cache) → {boolean} Check if the FrameData for the
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