addVideo(key, url, data, isBlob) Adds a Video file into the Cache. The file must have already been loaded, typically via Phaser.Loader
checkBinaryKey(key) → {boolean} Checks if the given key exists in the Binary Cache. Parameters
checkXMLKey(key) → {boolean} Checks if the given key exists in the XML Cache. Parameters
[static] RENDER_TEXTURE : number Source code:
checkVideoKey(key) → {boolean} Checks if the given key exists in the Video Cache. Parameters
removeSpriteSheet(key) Removes a Sprite Sheet from the cache. Note that this only removes it from the Phaser.Cache. If you still
getItem(key, cache, method, property) → {object}
checkShaderKey(key) → {boolean} Checks if the given key exists in the Fragment Shader Cache.
[static] TILEMAP : number Source code:
removeCanvas(key) Removes a canvas from the cache. Note that this only removes it from the Phaser.Cache. If you still have references
Page 9 of 11