decodedSound(key, data) Add a new decoded sound. Parameters Name
checkRenderTextureKey(key) → {boolean} Checks if the given key exists in the Render Texture Cache
getTextureFrame(key) → {Phaser.Frame}
addJSON(key, url, data) Add a new json object into the cache. Parameters
removeCanvas(key) Removes a canvas from the cache. Note that this only removes it from the Phaser.Cache. If you still have references
getKeys(cache) → {Array} Gets all keys used in the requested Cache
removeXML(key) Removes a xml object from the cache. Note that this only removes it from the Phaser.Cache. If you still have references
getJSON(key, clone) → {object} Gets a JSON object from the cache.
checkPhysicsKey(key) → {boolean} Checks if the given key exists in the Physics Cache.
getBaseTexture(key, cache) → {
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