addSound(key, url, data, webAudio, audioTag) Adds a Sound file into the Cache. The file must have already been loaded, typically via
checkCanvasKey(key) → {boolean} Checks if the given key exists in the Canvas Cache. Parameters
removeImage(key, destroyBaseTexture) Removes an image from the cache. You can optionally elect
checkImageKey(key) → {boolean} Checks if the given key exists in the Image Cache. Note that this
getXML(key) → {object} Gets an XML object from the cache. The object is looked-up based on
addRenderTexture(key, texture) Add a new Phaser.RenderTexture in to the cache. Parameters
[static] TEXT : number Source code:
removeRenderTexture(key) Removes a Render Texture from the cache. Note that this only removes it from the Phaser.Cache. If you
removeShader(key) Removes a shader from the cache. Note that this only removes it from the Phaser.Cache. If you still have references
removeBitmapData(key) Removes a bitmap data from the cache. Note that this only removes it from the Phaser.Cache. If you still
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