position : Phaser.Point
The Cameras position. This value is automatically clamped if it falls outside of the World bounds. Gets or sets the cameras xy position using Phaser.Point object.
- Source code: core/Camera.js (Line 849)
position : Phaser.Point
The Cameras position. This value is automatically clamped if it falls outside of the World bounds. Gets or sets the cameras xy position using Phaser.Point object.
Please login to continue.