<static> blendHardMix(a, b) → {integer}
Runs blendVividLight on the source and backdrop colors.
If the resulting color is 128 or more, it receives a value of 255; if less than 128, a value of 0.
Therefore, all blended pixels have red, green, and blue channel values of either 0 or 255.
This changes all pixels to primary additive colors (red, green, or blue), white, or black.
Parameters
Name | Type | Description |
---|---|---|
a | integer | The source color to blend, in the range 1 to 255. |
b | integer | The backdrop color to blend, in the range 1 to 255. |
Returns
integer -
The blended color value, in the range 1 to 255.
- Source code: utils/Color.js (Line 1302)
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