new AutoCull()
The AutoCull Component is responsible for providing methods that check if a Game Object is within the bounds of the World Camera.
It is used by the InWorld component.
- Source code: gameobjects/components/AutoCull.js (Line 13)
new AutoCull()
The AutoCull Component is responsible for providing methods that check if a Game Object is within the bounds of the World Camera.
It is used by the InWorld component.
Designed by : w10schools
service@w10schools.com
Please login to continue.