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  • References
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  • Creature

Creature#setAnimation()

setAnimation(key)

Sets the Animation this Creature object will play, as defined in the mesh data.

Parameters
Name Type Description
key string

The key of the animation to set, as defined in the mesh data.

Source code: gameobjects/Creature.js (Line 400)
Links:
  • http://phaser.io/docs/2.6.2/Phaser.Creature.html#setAnimation
doc_phaser
doc_phaser
2025-01-10 15:47:30
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