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Game#paused

paused : boolean

The paused state of the Game. A paused game doesn't update any of its subsystems.
When a game is paused the onPause event is dispatched. When it is resumed the onResume event is dispatched. Gets and sets the paused state of the Game.

Source code: core/Game.js (Line 1154)
Links:
  • http://phaser.io/docs/2.6.2/Phaser.Game.html#paused
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2025-01-10 15:47:30
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