graphics(x, y) → {Phaser.Graphics}
Creates a new Graphics object.
Parameters
Name | Type | Argument | Default | Description |
---|---|---|---|---|
x | number | <optional> | 0 | X position of the new graphics object. |
y | number | <optional> | 0 | Y position of the new graphics object. |
Returns
The newly created graphics object.
- Source code: gameobjects/GameObjectCreator.js (Line 236)
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