checkPointerOver(pointer, fastTest) → {boolean}
Checks if the given pointer is over the Sprite this InputHandler belongs to.
Use the fastTest flag is to quickly check just the bounding hit area even if InputHandler.pixelPerfectOver is true.
Parameters
| Name | Type | Argument | Default | Description |
|---|---|---|---|---|
pointer | Phaser.Pointer | |||
fastTest | boolean | <optional> | false | Force a simple hit area check even if |
Returns
boolean -
- Source code: input/InputHandler.js (Line 755)
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