pointerUp(pointerId) → {boolean}
If the Pointer is up this returns true.
This only checks if the Pointer is up, not if it's up over any specific Sprite.
Parameters
Name | Type | Argument | Default | Description |
---|---|---|---|---|
pointerId | integer | <optional> | 0 |
Returns
boolean -
- True if the given pointer is up, otherwise false.
- Source code: input/InputHandler.js (Line 555)
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