w10schools
Login Register
  • Home
  • Tutorials
    • HTML, CSS
      • HTML, HTML5
      • CSS, CSS3
    • XML
    • JavaScript, AJAX
    • PHP
    • Ruby on Rails
      • Ruby
      • Rails
    • ASP.NET
      • ASP
      • C# .NET
    • Java
      • JSP
    • Databases
      • MySQL
      • MSSQL Server
      • Oracle
    • Web Server
      • Windows
      • Linux
      • Apache
      • IIS
    • Design
      • Dreamweaver
      • Flash
      • Photoshop
      • Fireworks
      • CorelDRAW
      • Illustrator
  • References
    • HTML
      • Bootstrap
    • CSS
      • CSS Selectors
      • Sass
    • JavaScript
    • Mobile Apps
      • Cordova
    • Ruby on Rails
      • Ruby
      • Rails
    • PHP
      • Function
      • Language
      • CodeIgniter
      • Phalcon
      • PHPUnit
      • Symfony
      • Drupal
      • Yii
      • Laravel
    • Perl
      • Perl
    • Python
      • Python
      • Django
      • NumPy
      • Pandas
      • scikit-image
      • scikit-learn
      • Statsmodels
      • Matplotlib
    • Lua
      • Lua
    • C, C++
      • C
      • C++
    • Server
      • Docker
      • Apache HTTP Server
      • Nginx
    • Database
      • PostgreSQL
    • Big Data
      • TensorFlow
    • Game Development
      • Phaser
      • LÖVE
  • Articles
    • News
    • General
      • Website Promotion
      • Online Advertising
      • Make Money Online
    • Editorials
    • Interviews
    • Web Roundups
  • Resources
    • Design
      • Fonts
      • Graphics
      • Vectors
      • Templates
      • UI (User Interface)
      • Brushes
      • Patterns, Backgrounds
      • Textures
    • Web Development
      • HTML, CSS
      • XML
      • JavaScript, AJAX
      • Ruby on Rails
      • PHP
      • Java
      • .NET
      • Python
      • Perl
      • Flash
    • Mobile Application Development
      • Mobile Development Tools
      • Swift
    • Online Services
      • Online Storage
      • Web Hosting
  • Tools
    • Generators
Edit
In Place Editing Advanced Editing
  • References
  • Game Development
  • Phaser
  • Math
  • Math

Math#maxAdd()

maxAdd(value, amount, max) → {number}

Adds the given amount to the value, but never lets the value go over the specified maximum.

Parameters
Name Type Description
value number

The value to add the amount to.

amount number

The amount to add to the value.

max number

The maximum the value is allowed to be.

Returns
number -

The new value.

Source code: math/Math.js (Line 491)
Links:
  • http://phaser.io/docs/2.6.2/Phaser.Math.html#maxAdd
doc_phaser
doc_phaser
2025-01-10 15:47:30
Comments
Leave a Comment

Please login to continue.

Popular Articles
Math#Math new Math() A collection of useful mathematical functions. These are normally accessed through game.math. Source code: math/Math.js (Line 17) See
Math#reverseAngle() reverseAngle(angleRad) → {number} Reverses an angle. Parameters Name Type Description angleRad number The angle to reverse, in radians. Return
math.acosh() math.acosh(x) Return the inverse hyperbolic cosine of x.
Math#catmullRomInterpolation() catmullRomInterpolation(v, k) → {number} A Catmull Rom Interpolation Method, mostly used by Phaser.Tween. Parameters Name Type Description v Arra
Math#distancePow() distancePow(x1, y1, x2, y2, pow) → {number} Returns the distance between the two given set of coordinates at the power given. Parameters Name Type


Return to View
  • Facebook
  • Tweet
  • Digg it
  • Stumbleupon
  • Delicious
  • Plus Share

Designed by : w10schools

service@w10schools.com

Our Partners: aeeble – Providing content publishing and search solutions