isEven(n) → {boolean} Returns true if the number given is even. Parameters
sinCosGenerator(length, sinAmplitude, cosAmplitude, frequency) → {Object} Generate a sine and cosine
getShortestAngle(angle1, angle2) → {number} Gets the shortest angle between angle1
angleBetweenPoints(point1, point2) → {number} Find the angle of a segment from (point1.x, point1
reverseAngle(angleRad) → {number} Reverses an angle. Parameters
isOdd(n) → {boolean} Returns true if the number given is odd. Parameters
linearInterpolation(v, k) → {number} A Linear Interpolation Method, mostly used by Phaser.Tween
ceilTo(value, place, base) → {number} Ceils
radToDeg(radians) → {number} Convert radians to degrees. Parameters
new Math() A collection of useful mathematical functions. These are normally accessed through game.math.
Page 1 of 6