preUpdate() → {boolean}
Automatically called by World.preUpdate.
Returns
 boolean - 
 True if the Sprite was rendered, otherwise false.
- Inherited From
 - Source code: gameobjects/Sprite.js (Line 107)
 
preUpdate() → {boolean}
Automatically called by World.preUpdate.
True if the Sprite was rendered, otherwise false.
Please login to continue.